Even as prepare for the approaching wave of next technology systems, we should be anticipating improvements on all the great things we affiliate with the current plant of systems. Moving forwards we expect: better images, faster processors, more participating games, you find the idea. But not everything that we’re anticipating will be a progressive movements for gaming. At least, as far as Fiat and Microsoft are worried, you can wave adios to playing used game titles on their systems. Though these are just rumours now, it wouldn’t be surprising if they arrived to fruition. It’s very plausible, specially when taking into consideration that several game publishers have already terminated shots at the used game market. Mini Militia
Most noteworthy is Electronic Arts(EA), who became the first writer to institute the practice of charging gamers, who bought used games, a cost to access codes that come with the game. To elaborate, Downloadable Content(DLC) codes are included with new copies of your particular game and only with those codes, can that content be accessed. TOOL expanded its project to add playing used games online. Gamers would now have to pay $10, in conjunction with the price tag on the used game that they purchased, so as to have access to the online components of their game. Ubisoft has since followed suit, requiring a web based pass for its game titles as well. You can identify the games which require an internet pass as they bare the, “Uplay Passport”, logo on the box.
Ubisoft decided that they had take things one step further and implement Digital Rights Management, a practice more often associated with DVD or CD anti-piracy efforts. Assassins Creed 2 was your first game to be effected by this practice. To be able to play the PC version of Funeste Creed 2, gamers are required to create a free account with Ubisoft and stay logged into that accounts in order to play the game. Which means that if you lose your internet connection, the game will automatically pause and try to reestablish the interconnection. Yet , if you’re regrettable enough to be incapable to reconnect to the internet you will need to continue from your last saved game; losing any progress you may have made since that time. This will be the case for every Ubisoft’s PC titles, irrespective of one playing single-player or multi-player. While Digital Rights Supervision has been used to combat DVD and COMPACT DISK piracy for quite some time now, this will mark the 1st time it’s recently been used for a game. In light of Ubisoft’s implementation of DRM, Matt Humphries of Geek. contendo, cautions that it’s possible that eventually even gaming console games will require online registration to be able to play them.
So what’s the reason for all of this? According to Relating to Denis Dyack, the head of Silicon Knights in battle, the sale of used games is cannibalizing the profit of the major game market. He also claims that the used game market is in some way triggering the price of new games to surge. His proposed solution is to move away from physical disks and take hold of digital distribution. Essentially he would like to see services like Steam or EA’s Origin replace traditional hard copies. There are even rumors that the X-Box 720 will embrace the exclusive use of digital downloads and not use disks by any means. Whether Ms will actually do that plan remains to be seen.
You could argue that Sony has already set the ground work for stopping used games from functioning on the future system. At the very least, they’ve already made quite an effort to make used games significantly less desirable. Kath Brice, of Gamesindustry. biz, reported that the latest SOCOM game for PSP, SOCOM: Circumstance. S. Navy SEALs Fireteam Bravo 3, will demand customers who purchase an used copy to pay an addition $20 dollars to receive a code for online play.